AI Insights · Timothy · July 2024
Top 5 Roguelike Games on Android in Egypt: Q2 2024 Performance
Discover the top-performing Roguelike games on Android in Egypt for Q2 2024, with insights on weekly downloads, revenue, and active user trends.
In Q2 2024, the performance of the top 5 Roguelike games on the Android platform in Egypt showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
ASTRA: Knights of Veda Released by HYBE IM Co., Ltd. in late March 2024, this game showed a promising start with weekly revenue peaking at around $31.6K in early April. However, revenue saw a significant decline, dropping to approximately $278 by mid-June. Downloads also declined sharply, starting at 2.5K in the first week of April and falling to zero by late April. Active users mirrored this trend, starting at 2.4K in early April and dwindling to around 50 by mid-June.
Diablo Immortal Blizzard Entertainment's title maintained a relatively steady performance in terms of revenue, with weekly earnings ranging from $6K to $15.2K. Downloads were sporadic but showed a gradual increase towards the end of the quarter, reaching 285 in the final week of June. Active users also saw a steady upward trend, starting at 736 in early April and climbing to 952 by the end of June.
Hero Wars: Alliance This game from NEXTERS GLOBAL LTD exhibited a strong presence in Egypt. Weekly revenue saw fluctuations, peaking at around $2.7K in mid-May. Downloads were robust, with numbers ranging from 4.6K to 9K throughout the quarter. Active users remained high, starting at 28.5K and peaking at 36.8K in mid-May, before stabilizing at around 35.2K by the end of June.
RAID: Shadow Legends Plarium Global Ltd's game experienced a varied performance. Weekly revenue fluctuated, peaking at approximately $2.5K in late May. Downloads were inconsistent, ranging from 273 to 923. Active users showed a peak of 2.9K in early April, then fluctuated, ending at around 1.8K by late June.
Idle Heroes DHGAMES' title had a modest performance. Weekly revenue peaked at about $3.2K in mid-April but generally remained below $1K for most of the quarter. Active users remained relatively stable, starting at 160 and ending at 107 by late June.
For more detailed insights and analysis, visit Sensor Tower.